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Post by Cyron on Sept 23, 2008 17:29:30 GMT -5
Basically this is for people who are unsure what build they want to use or what type of fighting they're most suited for. Any questions about stat builds will be answered here i know a few of our guild members have played a lot of the available builds, so may aswell benifit from their experience. ^_^
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Post by MidlightAdvocate on Sept 25, 2008 16:44:27 GMT -5
Well, i know a few Psykeeper builds ^_^;
The first one being the Hybrid Psykeeper
STR: 15 STA: 70-90 (Depends on your own tastes) DEX: 15 INT: xxx (Dump the rest of the points here)
This build is a very basic, yet effective build for someone who hasn't made a decision on what type of Psy they want to be. It can do just a bit of all of the Psy builds and can do them quite well ^^ However, the only issue is that, despite being able to satisfactorily pull of any form of play, it cannot excel in them. Please note that for any first time Psykeepers, this is a very good build to use to get used to playing with all of the skills ^^ This build is also the easiest build to level at levels 15-60 although it is recommended that whilst still a normal magician, you should cap your STA at about 60 (I didn't, and the last few levels were a pain T_T) Of course, as a hybrid psy, you max all of your skills upon retrieval (IF you kept your reskill from level 15 of course, if you didn't..tut tut..) and maybe even a few magician skills in the process.
The second one is the Satanology Psykeeper
STR:15 STA:15 DEX:15 INT: xxx (All points here, s'il vous plait!)
The damage which this build can do is incredible. Of course, whilst leveling to the almighty level 65 mark to get satanology itself, you will be entirely rm dependent. Once you get satanology, max it IMMEDIATELY. After all, whats the point in being a satan psy without max satan?! Don't bother about any other psy skills other then Satanology, Demonology, Psychic Bomb, Spirit Bomb and Psychic Wall. And if you wish, max a few Magician Spells (Ice missile being a particular favourite because of its freezing chance) Satanology and Spirit Bomb will be your main form of attack, with Demonology and Psychic Bomb used only when required (Basic forms of attack, and a maxed Psychic Bomb can save you with its 30% stun chance) and Psychic Wall just in case that Satan spell doesn't work and you need to get the monster away from you immediately. Psychic Wall gives you a fine opportunity to set up another Satan ^^ The main problem, however, to Satan psys are aggro monsters. It doesn't take much to kill a satan psy, and a pesky spawn and a lucky critical hit is more then enough to wipe out your precious character and delete 5% of your hard earned exp. So be weary.
Next up! The AOE Psykeeper (Its me! =D)
STR:15 STA:90-130 (Depending on how many monster you want to tank or how much damage you want to cause respectively) DEX:15 INT:xxx (As always, the rest of the points here ^^)
The first thing you want to get as an aoe psykeeper is your STA sorted out. Even as a Magician, i made sure that i had a particularly high STA for when i got Maximum Crisis (I had 80 STA before i turned into a Psykeeper). Once your STA is sorted, just dump the rest of your points into INT to increase your damage output. To be honest though, even with a low -> Average INT stat, Maximum Crisis does a pleasing amount of damage. The second AOE that the Psykeeper has is classed as the strongest AOE in the game. Unfortunately, it definitely isn't the most popular, because of its revolting 10-second cooldown which it suffers from. Its still good to use though, and when followed by a cluster of Maximum Crisis's, it is a devastating combination. Naturally, being a AOE Psykeeper, you would want your AOEs to be maxed. So max them. You can max all of the other skills if you wish (Like myself), and some magician skills (I maxed Mental Strike, Blinkpool and Ice Missile the very moment i used the reskill) just in case you want to go gianting or 1v1, but aoe will stay your favourite way of fighting. Word of warning, there is one enemy to the AOE of any class. It isn't an aggro. Even a giant isn't half as irritating as this enemy. It is...Another aoe fighter. There is nothing more irritating or infuriating as someone else attacking the monsters which are attacking you. Unfortunately, there is nothing you can do, and you will be deemed unpopular by the public, and maybe even called a few nasty names. If you become an AOE psykeeper, you better be a pleasant person because otherwise, you will end up going insane.
And finally, the last Psykeeper Build. The infamous Crucio build.
STR:15 STA:xxx (DON'T JUST DUMP ALL OF YOUR POINTS INTO THIS!!! I'll explain later) DEX:15 INT:15 (It's a magic class?! And it doesn't use INT?!)
Right, the Crucio build is the fastest leveler in the entire game levels 60-80. Many people just say that you dump all of your points into STA on retrieval. Don't. Just, don't. Be cautious of how many points you put into STA. You want to make sure that there is enough so you don't die, but you don't want to overload it so that the monster doesn't do much damage. Which is a problem that i have personally seen and laughed at as some poor person waits for ages for a monster to kill them. Word of warning, you will be very unpopular, you will be very bored, and you will need a restat at level 80+. Crucio builds get very boring, and also begin to fail drastically at levels 80+ because of the monsters get just a little bit tougher...A bit too tough in many cases. You must have money to be able to pull this build of with aplomb. Because it'll only be used for 20 levels. The only skill you need to max is Crucio. Obviously an absolute MUST if you have a build like this. Do what you like with the rest of the skill points.
And there you have it ^^ A Somewhat basic guide of the builds of Psykeepers if you are interested, just to make sure you have an inkling of what you want to do when you hit that seemingly far off level of 60. Thanks for Reading! Much Love -~- Happy Flyffing ^^
MidlightAdvocate
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Post by Cyron on Sept 26, 2008 3:39:43 GMT -5
Just a quick point from me, as for the aoe build, if you have good equips, you can aoe effectively with just 80 sta!!! This would basically mean that your damage output is still considerably high and with the right equips you can take on plenty of monsters at once. ;D
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Post by AngelicKasai on Sept 26, 2008 5:38:28 GMT -5
Put up the 1v1 Blade build and 1v1 Billposter build please.
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Post by Cyron on Sept 26, 2008 17:01:34 GMT -5
Both are very similar tbh, Blades 1v1 will always be RM dependant though and are subject to their equips, with poor equips you'll be weak for a while. BP's are far more self reliant though. As for the build, my prefered is something like this -
*Blade*
XX - str 20 - 30 - sta 40 - 50 - dex.
I think 47 dex is blades first speed break, so you'll have good atk.spd and hit rate, good str and you could survive atleast 1 crit.
You can opt for more dex and less str, but i really don't suggest going above 70 dex, also, sta is a very useless skill for blades, so keep it to as low as you feel comfortable with. Basic idea, run in, hack away, kill stupidly quick and run off.
As for BP i'm less educated, i THINK a good build is pretty much the same as blade, but sta is even less necessary thanks to constant heap up. Int is a complete no-go regardless of how tempted you are, you could go less dex aswell thanks to constant haste, cannon and accuracy so pure str is popular build, risky, but popular. My personnal suggestion:
*BP*
XX - str 20 - 25 - sta 30 - 50 - dex (depends on how much atk.spd you like).
Just covering my ass, but i don't play Blade or BP, not my type of characters, i'm just going on my knowledge of the game.
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Post by AngelicKasai on Sept 26, 2008 17:44:17 GMT -5
:3 yayyyyyy Blade and BP for meh though. ^.^ Thanks for adding those builds
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Post by MidlightAdvocate on Sept 30, 2008 7:30:15 GMT -5
Hmmm, I was wondering about jester builds, on behalf of my jester-to-be (SanitysRequiem - The reason i haven't been on MidlightAdvocate as much ~ Please add me people ;D) I know that most jesters have stats similar to this (or at least, i think they do, this is what i've heard) STR:xxx STA:30-50 DEX:58 or 91 INT:15 I was thinking, which would be best build for a jester which doesn't want to be RM reliant. Taking into account that Perfect Block will be maxed, so that's an added 20% block rate, would it be wise for me to try and get that 91 DEX speedbreak? Not only would it increase accuracy, but increase my block rate and attack speed. Its just the thought of missing out on so much STR though =s Please. someone help me, i can't decide. If i don't go for the speedbreak, then that is an added 33 STR points, which as you know, is a hell of a lot of str. I was thinking about getting 13 DEX points more though =s that way with a maxed cannon ball (I know that i don't like asking for RM's assistance, and i'm sure that others know as well, but still =3 if they want some help, ;P) i can reach the speedbreak, and it gets me some extra an extra 8% on the crit rate I have 58 DEX now, so if i add 13 DEX to it, that would mean 71 dex, which would equal a 28% crit chance + a level 20 cannon ball would get me 5% more attack speed and 36% crit rate. Anyone think that it is wise for me to do this? Should i get my dex up to 71 before i add any more points into str? I am level 37 and still using a bow. Does anyone think it is wise for me to start using a yoyo before level 60 also? I could just get my DEX up to 71 and still not have as much STR as that, so my attack would be a lot weaker compared to using a bow. Note that i am spamming Junk Arrow at the moment ;D Also, what should STA should i have? And jewellery? I think i'll find some answers on here. Haha, this is a classic example of me just diving into something having no real clue and just going off of future logic ^^; Thank you ^^ Much Love MidlightAdvocate on behalf of SanitysRequiemP.S. [Added more recently] At level 40, Sanitys build is: STR:26 STA:40 DEX:58 (Going to get 2 Arek + 4 so that = DEX:68) INT:15 So i'm getting myself up 3 more DEX points, and adding the rest into STR, so...By my calculations, my STR should be 63 at level 60 =D XD Is it me, or am i going to require assistance from an RM for a few levels? ^^;
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Post by Cyron on Oct 1, 2008 10:13:14 GMT -5
You're gonna need RM assistance for a loooooooooooooooooong time. In my opinion, a little too much dex (only a litte) a little too much sta (again only a little) but no-where near enough str, i'd be aiming to have atleast 80 str by lvl 60. >_<
Honestly though, if you want the speed break at 91 dex, aim for it by lvl 75 or 90, not 60. If you pour the stats into dex up to your eventual cap before lvl 60, you'll find leveling extremely hard because you'll be lacking in key areas, build in moderation, for example, if you aim for this build by lvl 90 (just an example, not neccisarily a good build):
XX - Str 40 - Sta 91 - Dex
Then maybe you should be looking at something along the lines of:
XX - Str 30 - Sta 61 - Dex
By lvl 60 (that is also taking into account your arek's +4). If you try to use a bow until lvl 60, what happens when you start to build str? You'll become very weak very fast, be careful how you build now, it could make lvling extremely difficult for a long time.
I'll take my place as one of your subordinates again now. >_<
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Post by MidlightAdvocate on Oct 2, 2008 6:59:54 GMT -5
My dear, you aren't a subordinate. This is just a prime example of me delving into something i have no idea about and just using plain instincts. My initial thought was that, if i had the 61 DEX mark, (which i do T_T I read your post too late) and then used my arek + 4s, the 71 dex would allow me that help, after all, the plan was to have that added speedbreak if an RM was to help me. Looking on the bright side of it though, my accuracy is increased, and i have a substancial crit rate. I will have enchant blood, enchant poison, yoyo mastery and perfect block at high levels (Not sure yet >_<), so thats some added damage. I also have a guardian yoyo, so it is still some good damage which will be dealt. ☺ I was however thinking of changing slightly to mold into your rather logical and more experienced approach. If i was to use Vigor rings + 4 then that would = an added 10 STR, which will be useful, and the 61 DEX would class as some pretty good crits and blocking etc. I do however have problems looking for RMs, but thanks to (I may sound so egotistical here, i'm so sorry *Slaps myself*) me being rather good at talking to people, i have found people with RMs who said that they would be willing to help. The incredible level rate i am getting at the moment now though (level 45 now ) is useful, and i have always preferred speed over attack for some strange reason. I am sticking to my 40 STA, because i hate the fact that i could die so easily with just 30, i keep getting caught out by aggros T_T. Its this reason why i want such a high DEX rate as well, not only is it for added attack speed, but for the block rate. Perfect block will also help me. I think until level 60 though, i will be using the bow non-stop, going so far as to get bow mastery maxed once perfect block is maxed. The added damage from the buff will help me substantially =D I know STR is so important for a jester, obviously, but i have always believed that if i have a faster and more accurate attack pattern, then more damage would be dealt, added poison damage or bleed damage would do additional damage, higher critical hit rate also and perfect block would give me some added protection. I could however do with some help as to what skills to get maxed >_< I am not the most logical, i was thinking of skills in this order, taking into account that i have figured out how many skill points i would have as a jester at level 60 (321): Pulling = 3 Fast Walker = 6 Dark Illusion = 8 Perfect Block = 20 ~This takes 74 points, (247 left) Enchant Poison = 10 Enchant Bleed = 10 Escape = 3 ~This takes 69 Points, however i'm not sure about getting them both maxed, lets just assume i do (178 left) Slow Step = 3 Yoyo Mastery = 20 ~This takes 46 points, (132 left) Then i need attacks >_> I'm gonna have to really sort myself out for this. Which is stronger? Snitch or Crossline? What do jesters use mainly? I think i'm gonna have to do some serious planning and structure debating with myself, or maybe other more experienced flyffers about what skills i should max. Buffs i can resolve on my own, it is the attacking skills, and that i want to be able to max my jester buffs on retrieval. Much like i did with Midlight.
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Post by Cyron on Oct 3, 2008 4:51:20 GMT -5
To be perfectly honest, the only skills you need from the acro tree is te self buffs, because you plan on having an RM with you all the time, attack skills aren't needed. I totally agree on the 2 enchants though, Jesters are based on huge crit rate and huge DOT. Also, in response to your preference of atk.spd over damage, again i totally agree with you, however, dex in flyff does not influence atk.spd as much as i think is neccessary for it to be worth the amount of dex you currently have. The crit rate will make up for some of the damage loss, but you will still seem very weak in comparison to most other players, other jesters included. I could be wrong on all of this, as much as i am probably the most experienced player in our guild, my knowledge is somewhat lacking for jester skills and attacking styles. Your biggest issue will undoubtedly be you will need constant RM help, you have half covered that base by getting some RM friends, but that isn't a garuntee that they are going to be around when you need them. As for the vigor rings, if you have enough penya, i suggest go +9's, you can find them for just 5.5mil each. +20 str will obviously make a huge difference, if you did get +9's i think you'd be stronger than most other jesters.
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I want to see what people think of my knight build merc tbh so i'm gonna post some details and tell me what you think please peeps.
*Knight build merc - lvl 56*
str - 58 sta - 82 dex - 15 int - 15
*equips*
vigor +3 vigor +2 gore +3 plug +1 plug +0
full pangril set (lvl 45 green with -4 dex awaken on suit) Masquerpet cutter +3 (lvl 45 gren axe +1% crit awaken) Shurain shield (lvl 28 shield awaken +110 attack).
In 4 levels in i will be a knight, i have a reskill saved and i know exactly what skills i'm going to need, i just want to get opinions on future stat builds, i want to have a permanent cap on my str at base 65, then put the rest into sta basically giving me:
str - 65 sta - xx dex - 15 int - 15.
Without equips, my basic idea is gather up all monsters and pwn them all, for those who think i'll be lacking in damage, my gear may prove otherwise:
Basic lvl 59 knight gear (hopefully get it to +3) Guardian ambidextorous axe +3 (+7 sta awake).
I'm aiming for all jewelery to be +3 minimum by lvl 60, though that isn't my top priority, i'm investing in 45 spros (and a cs pet dog for AngelicKasai) which i hope to get atleast a +7 g-amb axe out of. From my knowledge that should have a base atk range of about 420-440. I personally know that an average range for a G-wep clean is around 290-300 attack, so i think i'll pack quite a punch, i just want to hear what you people think. Thankies!!! - ~cyron - lvl 56 merc ~Xeromancer - lvl 62 rm ~Zerios - lvl 71 psy
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Post by MidlightAdvocate on Oct 3, 2008 5:21:24 GMT -5
Yeah. I was thinking of just having one Vigor & one Arek + 9 so therefore i have 71 dex & another 10 str and space for the STR ring. But i have demols as well ^^ So added damage there. ------ Cash Shop may be used to make my Jester completely pwn things and make RMs and people who want levelling very happy bunnies ^^ ------ Critical Swing, Enchant Poison (Poison is apparently better then bleed according to 4 jesters i've spoken to, soo...^^), Perfect Block, Yoyo Mastery and Enchant Absorb maxed no matter what, so therefore the buffs provide with a lot of added damage and safety. Hit of Penya will be maxed too. So that equals...200 points taken. So the others will just be for the skills leading up to the ones i want sorted (Pulling, Fast Walker, Dark Illusion for Perfect Block. Slow Step, Yoyo Mastery, Snatch and Deadly Swing for Enchant Poison etc) and for making yoyo skill attacks stronger. Snatch and Crossline being main ones, deadly swing also, Counterattack i'm not so bothered about. Dark Illusion might get maxed as well So i should be ok, If i don't think i'll have too many problems killing things, sure, i'll be a little slower, but that will soon be resolved. If i comes to desperation, i would go to the Cash Shop and buy spros etc for Demol + 20s and Rings + 20 (Which when they are + 20, they give an added 40 stats to that point. Also, i wouldn't use arek rings if i had 2 +20 Vigors. I would just add another 10 to dex myself and use the rings so that i have an awesome attack. And with the demols at +20 *_*), which means i shouldn't be so weak. But. If i am that desperate, i will have to spend money not to suck...I know i've said it about Midlight, yeah? But Midlight is a good build, i'm trying not to 'cheat' so much on her because she is a good fighter. However...If my Jester over takes Midlight...o.o I might have to reassign my 'Leader' title (I hate that so much >_> There should be a choice to how many leaders there are) power to Sanity. But i'm not sure. It depends on how fast i level, and how much i adore my Jester <3 After all, if i'm going to spend money on the thing, i would want her to be my favourite. You agree? Such a little cheat i am >_< But i have to retain power some how don't i! Everyone is levelling so fast! XD Much Love! MidlightAdvocate on behalf of SanitysRequiem
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Post by Cyron on Oct 3, 2008 9:54:25 GMT -5
My personal opinion is for you to get 1 of every second job class that you ever intended on playing (depending on if you can be bothered) and then after testing them out a little, like maybe get them all to lvl 65, decide which one you prefer, in which case, go nuts on the cash shop and become stupidly powerful. ;D <---- that was pretty much my plan, but tbh, i know for a fact that the Knight will be my favourite character so i've already taken that into account
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Post by AngelicKasai on Oct 3, 2008 11:24:07 GMT -5
I can't choose between Blade and Billposter as a favorite class. They both have their ups and downs and I love em.
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Post by MidlightAdvocate on Oct 3, 2008 16:09:49 GMT -5
You know what? I don't really have 'favourite' classes XD I want a Psykeeper for the aoeing, i want a Jester for the 1v1...and i have no idea about the other one XD I'm half deciding whether to have a Knight...or just no other character =s Not sure... But that isn't for this thread at all is it? XD
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Post by MidlightAdvocate on Oct 3, 2008 16:46:50 GMT -5
And (to cyron) I wish i knew more about knight build, but apparently there is a little thing that i heard, (According to the knights i've spoken to to find out ^^) so that they deal incredible damage, that the STR should be identical to your level until level 70 - 80 =s.
What you do is at level 15, you add all of your points into STR. Every single one. Every level after that, you add them into STA. Say at level 15 you had 33 STR (i don't know, i've forgot how many points you get) from levels 15 -> 33, you add all points into STA. Level 33 onwards, you split the points between STR and STA until you get to level 70 - 80 (Depends on how much added STR you want), which from that point onwards, you add all of your points into STA. It seems a weird way of doing it, but apparently, its incredibly useful.
But this is just some sort of experimental build of a knight; I thought you might find it interesting ;D
Anyways. You've got an awesome build ^^ Its obvious to see that! =D
I think (According to instincts and known knowledge [not really that much ^_^;]) that you've pretty much got everything down to a T. You're strong in attack, and amazing in defence. Pretty much how a knight should be! ^^
I should pay for tutoring of some form XD
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