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Post by Cyron on Oct 3, 2008 17:33:23 GMT -5
LOL! Well thanks, i've read up on knight build quite a lot tbh and i wanted to stray from the norm a bit, most people cap their sta not str, but i figure, with the right equips, damage won't be an issue, so i prefer massive hp.
I still want to find what other people think though, who knows, someone may give me a build that i find interesting xD.
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Post by MidlightAdvocate on Oct 4, 2008 19:28:56 GMT -5
^^ This is all the things i could find on Knights. Whether any of it interests you, i have no idea. But its worth a try ^^ Please note, that it isn't my work, but a collaboration of multiple guides i've been looking at ^^
~~~
AoE Builds: This build is most commonly used and by far the best in my opinion. Level Strength Stamina Dexterity Intelligence - 60 48 100 15 15 - 65 48 110 15 15 - xx xx 110 15 15 Note: This build is easy to survive on. It is not invincible; you can die in certain terrains and situations. You can level fine on your own, thou you can always use a Ringmaster to level with so that the aoeing process speeds up.
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I haven't seen many using this build but it has its good and bad sides, personally I don't like it because I don't feel comfortable with the HP and DEF. Level Strength Stamina Dexterity Intelligence - 60 78 70 15 15 - 65 88 70 15 15 - xx xx 70 15 15 Note: This build has quite some more power, but you won't be able to take as many mobs as the build referred above. Yet you can go out there and level on your own, you'll do fine even without RMs, but keep in mind that this will be a little bit slower.
~
1v1 Knight (Level 88/90-~)
Now, you don't HAVE to Restat to 1v1, but there are several reasons why most Knights do.
* Spawns are crowded. * Tired of AOEing. You might be too. * Knights look funny swinging those big weapons around. Tee hee. * You can level faster if built right.
If you really want to stick to AOEing, get yourself an earth suit and start with Small/Normal Shus in the northern half of the spawn and the Captains in the southern half. Then at 90 or so, move on to Normal and Small Kerns. You can use your old water suit here, or get yourself a new one. At 92 or so, put on your fire suit (new or old, probably want a new one) and AOE Normal and Small Glaphs. Have fun trying to keep your spawns.
With that out of the way, let's start talking about 1v1ing.
If you haven't been using it yet, now is a good time to use my Tools to help you make your builds.
I suggest you make your set +8. The bonuses are great, and it's relatively easy to get to. If you really want to, you can get your set to +10. I will assume you will have a +8 set for the purposes of this guide. Pierce your suit with Thunder for attack.
Get your self-buffs maxed if they aren't already. AFK them. Reskill maybe. Max Impower Weapon first. If you're using swords, max Blazing Sword ASAP too. When upgrading your weapon, go for element first, since Impower Weapon is based on a percent.
Now let's talk builds.
First, how much STA do we need? 15 is all you really need. Going solo is now out of the question since you need Haste and GT, among other things. More often than not, 75+ RMs have maxed Heap Up, which gives 40 STA, giving you a total of 55. Add to that Protect and the high defense of your armor, and you can 1v1 mobs easily without dying. Yes, you can also tank giants. I was able to kill Giant Luia (KFC, level 95) at 88 with plugs, albeit with some deaths. I suggest you giant hunt when you have 0% EXP.
Now, let's go back in time a few months. Pretend there are no set items or green weapons. Which is better: two handed swords, or two handed axes?
Let's compare attack rating. Let's give a level 90 Knight with 220 STR a Gootnizer (level 90 two handed sword) and an Orcanition (level 90 two handed axe).
Gootnizer+0 (level 90 two handed sword with 220 STR) Attack: 323 ~ 326 Attack rating: 1681
Orcanition+0 (level 90 two handed axe with 220 STR) Attack: 327 ~ 336 Attack rating: 1906
That's a large difference. What if they're both +10?
Gootnizer+10 (level 90 two handed sword with 220 STR) Attack rating: 2116 Difference between +10 and +0: 435
Orcanition+10 (level 90 two handed axe with 220 STR) Attack rating: 2395 Difference between +10 and +0: 489
Axes give more attack per STR than swords, and upgrading them only widens the gap. Swords give 4.5 attack per STR at +0 while axes give 5.5. At +10, swords give 5.58 and axes give 6.82.
Now let's compare ASPD and DEX breaks. This includes level 20 Haste and level 10 GT.
Two handed sword DEX breaks with level 20 Haste and level 10 GT: 15 DEX - 82.8652% 19 DEX - 86.92855% 91 DEX - 91.61535% 162 DEX - 96.41665% 233 DEX - 100%
Two handed axe DEX breaks with level 20 Haste and level 10 GT: 15 DEX - 82.8652% 23 DEX - 86.92855% 106 DEX - 91.61535% 189 DEX - 96.41665% 273 DEX - 100%
Seems swords have the advantage here. The DEX breaks occur sooner with swords than axes, but with any decent Cannonball, you will reach 87% regardless of which weapon you use. Look closer at those percents. 87% with 19/23 DEX and 92% with 91/106 DEX. That's a lot of DEX and not much progress. Does it seem worth it to you? I imagine your answer is no.
Let's only have enough DEX for accuracy then. Let's find the least amount of DEX we need using the Accuracy Calculator (see Tools Guide on how to use it). For an example, let's say there's a level 90 Knight wanting to fight Normal Kerns, which are level 100 with 128 Flee (10 levels above you is about as high as you'll ever go). He has a +8 set giving him 30% accuracy and +2 to all stats. His RM has max Cannonball and max Accuracy, giving him +20 DEX and 20% accuracy. That's a total of 22 extra DEX and 50% accuracy. 15 DEX + 22 DEX = 37 DEX. The calculator says 80% accuracy. If he's using a sword and has max Blazing Sword (+10% accuracy), he would have 90% accuracy.
So now we gradually increase DEX until we get to 96%, which is as high as it goes. It seems that in this example, max accuracy will take 66 total DEX without Blazing Sword, which is 44 base, and 46 total DEX with Blazing Sword, which is 24 base.
That's a 20 DEX difference. As you know, axes have a higher attack than swords. Does it make up for the 20 more DEX you need to reach max accuracy? Let's reuse the level 90 Knight with 220 STR, but this time he takes points away from STR and adds them to DEX depending on his weapon.
Gootnizer+0 (level 90 two handed sword with 211 STR and 24 base DEX) Attack rating: 1640 Difference between +0 with 220 STR and +0 with 211 STR: 41
Orcanition+0 (level 90 two handed axe with 191 STR and 44 base DEX) Attack rating: 1746 Difference between +0 with 220 STR and +0 with 191 STR: 160
Gootnizer+10 (level 90 two handed sword with 211 STR) Attack rating: 2065 Difference between +10 with 220 STR and +10 with 211 STR: 51 Difference between +0 with 211 STR and +10 with 211 STR: 425
Orcanition+10 (level 90 two handed axe with 191 STR) Attack rating: 2197 Difference between +10 with 220 STR and +10 with 191 STR: 198 Difference between +0 with 211 STR and +10 with 211 STR: 451
This means that axes still pull through, though the 20 lower STR hurts it.
Now let's bring back those green items. We have all this stuff that increases accuracy, ASPD, crit rate, crit damage, and other fun stuff. This gives us a lot of options. Here is a list of the 60+ set items, straight out of my guide. I'll only include the male sets since both male and female are the same.
Knight Weapons Level 60 Mercenary Male - Recorn Set Level 75 Knight Male - Warpon Set Level 90 Knight Male - Wees Set Level 105 Knight Male - Ectro Set
The notables are: Historic Ambidextrous Ax (75) Angels Ambidextrous Ax (90) Historic Big Sword (75) Angels Big Sword (90) Legendary Golden Big Sword (105) Recorn/Rescorn Set (60) Warpon/Warspon Set (75) Ectro/Extro Set (105)
For now, let's not concern ourselves with the 105 weapons and armors, since we're more worried about getting to 105 than what we'll be wearing at that point.
You may be wondering whether we should consider the lower level sets, particularly Recorn/Rescorn since their defense is so low. It's true that you certainly won't have it as easy surviving, but it is still managable. Even boss hunting is possible wearing a +8 Recorn/Rescorn set if you have a good RM and a good Sneaker, though I would stick with giants close to my level if I were you. Recorn/Rescorn also adds 15% of your total HP, which helps.
Because we're trying to maximize attack, let's try to "fill in the gaps" (accuracy and ASPD) of our build with armor so we can use the strongest weapons possible. The Recorn/Rescorn Set (60) adds 20% ASPD and 15% HP. The Warpon/Warspon Set (75) adds 15% accuracy and 15% crit rate.
Let's bring back that Knight from the example and make him full STR. He has 15 base DEX, for 37 DEX total, 87% ASPD with max Haste and GT, and 80% or 90% accuracy depending on whether or not he has Blazing Sword on. Wearing a +8 Warpon/Warspon set would give him 95% or 96% accuracy. Pretty nice. However, he still has 87% ASPD. Bummer. Wearing a +8 Recorn/Rescorn Set would give him 100% ASPD. Pretty nifty. However, he still has 80%/90% accuracy. Not cool.
Well, let's keep this in mind and move on to weapons. Historic Ambidextrous Ax (75) adds 10% ASPD and 20% accuracy with 325~334 attack. Angels Ambidextrous Ax (90) adds 10 STR and 10% crit rate with 387~395 attack. Historic Big Sword (75) adds 15% accuracy and 10% ASPD with 321~324 attack. Angels Big Sword (90) adds 10 DEX and 35% crit damage with 380~382 attack.
Let's say our Knight is wearing a +8 Warpon/Warspon set and he has 95%/96% accuracy with/without Blazing Sword. He's got accuracy covered, so let's max his ASPD, which is still at 87%. Looks like he's stuck with either Historic weapons. They bring him to 97%, which is close enough. The axe is stronger, so let's go with that.
Let's put a +8 Recorn/Rescorn set on him. He now has 100% ASPD but only 80%/90% accuracy. This narrows the list down to all but the Angels Ambidextrous Ax. The Historic weapons are obvious, but why Angels Big Sword? Remember what I said earlier? It seems that in this example, max accuracy will take...46 total DEX with Blazing Sword, which is 24 base. 24 DEX base is 9 higher than the default of 15 DEX, and Angels Big Sword adds 10 DEX.
The two most useful weapons here are the Angels Big Sword and Historic Ambidextrous Ax. Which should be used? Assuming we have max accuracy and ASPD either way, which would give the highest attack? We know axes give more attack per STR, but Angels Big Sword has a higher base attack. Does it make up for it?
Angels Big Sword Attack: 380~382 Attack rate with 220 STR and +0: 1795 Attack rate with 220 STR and +10: 2257
Historic Ambidextrous Ax Attack: 325~334 Attack rate with 220 STR and +0: 1902 Attack rate with 220 STR and +10: 2390
The answer is yes, but keep reading.
So if we want to have max ASPD and max accuracy (without resorting to having a +10 set *shudders*) with 15 base DEX, these are the options:
* +8 Warpon/Warspon set with Historic Ambidextrous Ax (96% accuracy, 97% ASPD, +15% crit rate) * +8 Recorn/Rescorn set with Angels Big Sword (96% accuracy, 100% ASPD, +15% HP, +35% crit damage) * +8 Recorn/Rescorn set with Historic Ambidextrous Ax (96% accuracy, 100% ASPD, +15% HP)
Which to choose? The first uses the stronger weapon, has higher crit rate, but has 3% lower ASPD. The third uses the stronger weapon, has higher HP and both max accuracy and ASPD. The second choice is the same, but uses the weaker weapon and gives +35% crit damage. All those options and all with 15 base DEX. Full STR baby!
Another possibility you may want to consider: what if you wanted to crit a lot instead for some reason? The following stuff has stuff to do with crits. Stuff. Warpon/Warspon Set (75) Angels Ambidextrous Ax (90) Angels Big Sword (90)
You'll have to make do with 87% ASPD, unfortunately, but your accuracy is maxed. If you go for the axe, you'll have a 30% increase in crit rate with no crit damage boost. If you go for the sword, you'll have a 15% increase in crit rate with a 35% crit damage boost. Up to you.
About Clockworks sets: Male CW set sucks. It adds defense and HP. Pfft, we don't care about that anymore, and its base defense sucks anyway. Female CW set is much better. The hat adds 2% ASPD, suit adds 5% ASPD, boots add 20% accuracy, and gauntlets add 18% accuracy, for a total of 7% ASPD and 38% accuracy. The elemental resistances don't work, as far as I know.
Unfortunately, CW suits can't be pierced anymore.
Thanks to M1ss0wn4g3 for the female CW stuff.
All of these are with pure STR builds. Wearing a +4 or higher female CW set with regular two handed axe would give you 94% ASPD and 96% accuracy. Wearing a +0 or higher (lol) female CW set with regular two handed sword would give you 94% ASPD and 96% accuracy. Wearing a +0 or higher (lol) female CW set with either Historic weapon would give you 100% ASPD and 96% accuracy. Wearing a +4 or higher female CW set with Angels Ambidextrous Ax would give you 94% ASPD and 96% accuracy. Wearing a +0 or higher (lol) female CW set with Angels Big Sword would give you 94% ASPD and 96% accuracy.
So in summary, these are your best options:
* +8 Goldygun/Goldynine/whatever set with a plain old two handed axe - 15 STA, 44 DEX, rest STR - 87% ASPD, 96% accuracy. Cheap and simple. * +8 Goldygun/Goldynine/whatever set with a plain old two handed sword - 15 STA, 24 DEX, rest STR - 87% ASPD, 96% accuracy. Cheap and simple, with a little more attack. * +8 Warpon/Warspon set with Angels Ambidextrous Ax/Angels Big Sword - 15 STA, 15 DEX, rest STR - 87% ASPD, 96% accuracy, +15% crit rate, +15% crit rate/+35% crit damage. Crit fun. * +4/+0 or higher female CW set with Angels Ambidextrous Ax/Historic Ambidextrous Ax - 15 STA, 15 DEX, rest STR - 94% ASPD/100% ASPD, 96% accuracy. Female samurai! * +8 Warpon/Warspon set with Historic Ambidextrous Ax - 15 STA, 15 DEX, rest STR - 97% ASPD, 96% accuracy, +15% crit rate) * +8 Recorn/Rescorn set with Angels Big Sword - 15 STA, 15 DEX, rest STR - 100% ASPD, 96% accuracy, +15% HP, +35% crit damage. * +8 Recorn/Rescorn set with Historic Ambidextrous Ax - 15 STA, 15 DEX, rest STR - 100% ASPD, 96% accuracy, +15% HP
There's also combinations of +8 regular armor with various green weapons, and various green armor with regular weapons. I'm not going to go through them all.
But what about Rage?
Rage raises your attack and HP while lowering your defense and accuracy. Depending on your build and EQ, you can use different levels of Rage and still have max accuracy. I'll just list them.
+8 Warpon/Warspon set with Historic Ambidextrous Ax (96% accuracy, 97% ASPD, +15% crit rate) - Level 4 Rage = +160 attack +10 Warpon/Warspon set with Historic Ambidextrous Ax (96% accuracy, 97% ASPD, +15% crit rate) - Level 7/8 Rage = +220/240 attack
+8 Recorn/Rescorn set with Angels Big Sword (96% accuracy, 100% ASPD, +15% HP, +35% crit damage) - Level 0 Rage lolol +10 Recorn/Rescorn set with Angels Big Sword (96% accuracy, 100% ASPD, +15% HP, +35% crit damage) - Level 3 Rage = +140 attack
+8 Recorn/Rescorn set with Historic Ambidextrous Ax (96% accuracy, 100% ASPD, +15% HP) - Level 1 Rage lolol = +100 attack +10 Recorn/Rescorn set with Historic Ambidextrous Ax (96% accuracy, 100% ASPD, +15% HP) - Level 4 Rage = +160 attack
+8 female CW set with regular two handed axe (96% accuracy, 94% ASPD) - Level 4 Rage = +160 attack +10 female CW set with regular two handed axe (96% accuracy, 94% ASPD) - Level 8 Rage = +240 attack
+8 female CW set with regular two handed sword (96% accuracy, 94% ASPD) - Level 7 Rage = +220 attack +10 female CW set with regular two handed sword (96% accuracy, 94% ASPD) - Level 10 Rage = +280 attack
+8 female CW set with Historic Ambidextrous Ax (96% accuracy, 100% ASPD) - Level 10 Rage = +280 attack
+8 female CW set with Angels Ambidextrous Ax (96% accuracy, 94% ASPD) - Level 4 Rage = +160 attack +10 female CW set with Angels Ambidextrous Ax (96% accuracy, 94% ASPD) - Level 8 Rage = +240 attack
+8 female CW set with Angels Big Sword (96% accuracy, 94% ASPD) - Level 8 Rage = +240 attack +10 female CW set with Angels Big Sword (96% accuracy, 94% ASPD) - Level 10 Rage = +280 attack
This will require a Reskill, most likely, which are hard to find. Pain Reflection requires a level 4 Rage, and with your low STA, you'll have to refresh Rage every few minutes. Keep those things in mind.
Okay, now with builds out of the way, let's talk about leveling and whatnot.
Restat at level 88 or 90? Most leave the Mines at 88, but the level 90 green weapons are (duh) level 90. Your build will depend on your weapon, so I suggest you wait until 90 to Restat. However, if you don't plan on using any green weapons, then feel free to restat at 88. You have no reason to wait for 90. Level at Shus until 90, Kerns until 92, and then Glaphs for the rest of your life. Use elemental weapons.
If you decide to wait until 90 to restat, how do you get to 90? AOE some more, duh. Either in the Mines (ugh) or elsewhere. Elsewhere includes Trees, Luia, Small Gongs/Small Shus, Small Shus/Normal Shus, and Captain Shus. If you want to be a pansy, AOE Trees. If you want to be weird, AOE Luia or Small Gongs/Small Shus. If you want to be a (wo)man, AOE Shus.
See Reiko's guide to 90+ mobs for info on spawns and giants.
Glaphs are 102-104. I doubt you want to get a second green weapon and a second green suit for Kerns. Make both your weapon and suit fire element. Get yourself a plain 90 weapon and make it water. You'll have either 80%/90% accuracy with 100% ASPD or 87% ASPD with 96% accuracy. Or you could wait until 92/93 to Restat and AOE Kerns intead. Whatever, trudge on to 92/93. Keep that water weapon for hunting Giant Luia and Kern.
Or you could just go straight to Glaphs at 90, but that's pushing the level difference damage penalty.
Have fun with the grind.
Once you turn 105, you'll probably be eager to wear and use that shiny 105 set, which adds 15% ASPD and 7 DEX. That will bring you from 87% ASPD to 100% ASPD. Basically, take the Recorn/Rescorn builds and replace Recorn/Rescorn with Ectro/Extro.
If you use both Ectro/Extro and Legendary Golden Big Sword, you'll get a total of +33% ASPD. With max haste and no GT, you'll have 95% ASPD, so if you really want to, you could level with a BP. You'll miss out on the attack boosts from SF and GT though, as well as HC.
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There. Please note that that 1v1 guide is old, and says that the Glaphan is the last monster in the game. It isn't XD But i'm sure that in there, there is some awesome information...if you can be bothered to dig it out o.o there is LOADS...
Anyway. Hope it helps you somehow ^^
Much Love!
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Post by Cyron on Oct 5, 2008 5:43:44 GMT -5
Nice guide, thanks. There is one problem though, it's a guide from when the game used Pxp to level skills and so it doesn't take into account a few new features like jewelery upgrading and the guardian weapons (which even though are 15 levels lower, are much better than historic weapons for AOE knights). I actually read in one guide that with the right equips, knights can easily AOE at level 60 with just 30 sta, i personally think that's suicide but it's something to look from. Honestly though, my build is kinda in between the 2 mentioned at the top and with my wep (now +7 w00t) i'm gonna hit damn hard and take just about all the monsters i could want in one go. :3 hopefully anyway. The bits about lvl 90+ are gonna be very useful though so...
Thanks again ^_^
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Post by MidlightAdvocate on Oct 6, 2008 6:45:24 GMT -5
Yeah ^_^; I knew it was an old thing, and i really cba reading it (^_^ but i thought there might have been something of interest somewhere in there for you. And =O You were so lucky with that weapon!!! >=3 Next stop...Ultimate Guardian Axe/2H Sword??? Ultimate Guardian Axe/2H Sword + 10 *_* omg....you're gonna annihilate everything Just out of plain tentivity. What is are the availiable builds for a BP? I mean all of them. How would it be possible to get from an aoe bp to a 1v1 bp at level 60? I'm contemplating whether to get a Knight or a BP. Pros and Cons people ^^ Namely asking Cyron & Kuro here...after all ^_^; These seem to be your areas.
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Post by Cyron on Oct 6, 2008 10:09:04 GMT -5
Honestly, it's a hard choice to make, my preference is knight, only need to focus on 2 stats and those 2 stats increase most per point than any other class... BP is a very good class to play as a newbie, doesn't need to much penya (though it is advised for the wedge set and a g-knuckle) and has constant self buffs, very easy and simple class to play.
if you want to develop an aoe BP, i suggest full str until lvl 50ish, then just pour stats into sta, you should be able to aoe by about lvl 70... maybe a little sooner considering you'll have constant maxed heap up and a shield (probably ancient shield) to boot. if you're really concerned about having such low sta still because 20 lvls of sta building still only gives you 55 sta (95 with max heap) . you could start building a bit earlier, like lvl 40 or 45... Be careful with that though, if you start too early, you may find it extremely slow and hard to lvl getting closer to 60. As for BP builds, they're pretty basic really, here they are:
xx - str 15 - sta 15 - dex 15 - int
extremely high damage, and with the constant buffs, hit rate and atk.spd shouldn't be much of a problem.
xx - str 100 - 120 - sta 15 - dex 15 - int
aoe build basically, nothing complicated here (that sta is a final cap not lvl 60 cap btw so adjust accordingly lol)
(i hate the next build, i really don't see why you'd want it)
15 - str 15 - sta xx - dex 15 - int
pure dex... you need insane equips for this to work out not one i recommend at all.
This is a bit of a hybrid build really, good for 1v1 and covers most aspects.
xx - str 20 - 40 - sta 40 - 60 - dex 15 - int
A very good build for newbie BP's, really doesn't require much penya at all and with a bit of research can be a very powerful build.
This last build is almost certified genius if i'm honest, you'll know why soon enough.
xx - str 25 - sta 45 - 50 - dex 45 - 50 - int
This is simply a GODLY pvp build. The int means stone hand lasts about 2 minutes instead of 1, extremely easy to level too once stone hand is maxed, just needs a bit more time and patience than all the other builds. This build is my personal favourite, it's unpopular (some people would even say noobish) but i honestly think it's an awesome build. Although my recommendations go to the standard 1v1 build and the aoe build.
Hope this helps.
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Post by MidlightAdvocate on Oct 6, 2008 10:47:46 GMT -5
I'm personally liking the look of a mixture between the Hybrid and the All out attack one So its more like...An Attack BP with minimum hybrid-ness? The build i was thinking of (I wanted to think this time before i delved into it, namely why i asked on here ^_^) before i started to 'research' the builds was this: STR:XX STA:20 or 30 (Depends on whether i get plugs or demols. I'm thinking Plugs so i can have more STR) DEX:45 INT:15 I think that because, the 45 dex mark is the knuckle speedbreak am i right? (>_> I must seem obsessed with speedbreaks) and i want to deal insane damage asap, unlike my AOE psy or a jester (Which deals prolonged and indirect damage with buffs and crits etc). This is the main reason i was put off having a knight, because i have an aoe character already, something that the knight is most undoubtedly infamous for. My jester is so i can 'toy' (Yoyo <3) with enemies with crits and knockback, etc. And i just wanted an all out offensive character. So it was a Blade...Or a BP. And i am not the most keen of people when it comes to blades, namely because i'm not the most keen of people when it comes to asking for buffs T_T. So i think its a BP. Although, i'm now thinking of just adding no points to DEX so i have 15 dex? Because i cba with the assist speedbreak with a knuckle, but for a BP, the speedbreak is at 27 dex (WTF?! *_*) and a maxed cannonball would = my speedbreak! Which means i deal higher damage because of my bigger STR ^+^ and i still don't miss out on my speedy attacks because of the Cannonball speedbreak and a maxed haste <3 Yeah. I've decided. BP for me. With the following build. And plugs. Obvs. STR:XX (At level 60 (According to my calculations) i will have 145 STR! ) STA:20 (Plugs and a Maxed Heap Up though ;3) DEX:15 (Cannonball, Haste & Accuracy ftw <3) INT:15 (Asalraalaikum? ^_^; I doubt i'll get THAT far) <3 I'mma be a tyrant to all the monsters <3 And Cyron. You've definitely helped with that post. <3 Much Love! P.S. Jewellery T_T I didn't ask about. I was thinking along the lines of... Gore Necklace. Plugs X 2 and... Vigor X 2! <=D Anyone think i should have Stam Rings instead though? >_< Can't decide. I want more damage...but i don't want to die ^_^;
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Post by Cyron on Oct 6, 2008 11:03:50 GMT -5
You'll have constant heap up and probably an ancient shield... if you're really worried, invest in some decent plugs, like +5 or something... tbh if you're going for that build, you may aswell go str pure, 5 sta won't do all that much considering maxed heap gives you 40.
Just to throw another idea into the mix for you though, you could go 1v1 knight, the guardian big sword is very cheap and very powerful, also stat for stat, knights atk increases most per point out of ALL classes (same with sta, hence aweshum hp), plus they have good natural defence and a low speed break with T.H swords (19 i think as mentioned in your previous post)... just so you know, with T.H swords i think per stat in str they get an extra 4.2 atk.
P.s My knight is gonna be unstoppable *_* i now have the following equips:
vigor +9, vigor +5 (trying to get another +9), plug +4, plug +3, gore +3
Full keimay +3 (+1% atk.spd on suit, +2 sta on boots)
G.Amb axe +7!!! +3 electric +7 sta!!!
with my current equips i have 79 str (58 base) and 82 sta (base). Also with my remaining gpots i still managed to make 80mil, a small amount of which you may notice i have donated to the guild (sorry about mentioning that, i just like to be noticed when i put an effort in lol).
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Post by MidlightAdvocate on Oct 7, 2008 6:42:17 GMT -5
A bit late now ^_^; I've already made my assist now. Yeah, its going full STR. I already have that mercenary made on a second account, so if i want a knight, then i could make one, but i REALLY cba making another character other then the ones that i really want ^_^; And yeah, buying plugs won't be a problem ^^ Or vigors. To be honest...I am soooo happy i get EMA <3 It means i can spend it all on [flyff] education xP And btw...=3 could my psykeeper stop it? And cyron, i noticed yesterday and had a little scream to reece like " WOAH WUT?!" I've got to pay back 525k, just to let you know ^_^; i'd rather be honest about these things.
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Post by Cyron on Oct 7, 2008 8:43:34 GMT -5
>_> the only class a psykeeper can't stop is elementor (don't argue, just trust me on it lol) especially windfield ele's... well good ele's anyway. So i wouldn't stand a chance against your psy, although, maybe if i maxed the guillotine skill, i might come close (that's a ranged merc attack in case you didn't know). About the penya, it was put in the account for the sake of everyone's use, anyone in the guild, so you don't owe anything.
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Post by MidlightAdvocate on Oct 7, 2008 11:42:37 GMT -5
Elementors and Rangers > Psykeepers because of Massive damage...and silent shot >=( XD And not at all ^_^ Guillotine has the same range as a yoyo, i'd just blinkpool out of range and then satan you Mwahaha.... And i still owe, i withdrew some other's money, so i must pay it back ^^
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Post by Cyron on Oct 7, 2008 16:05:32 GMT -5
I didn't think rangers did, they're so fragile... Atleast with ele's they're high int means that they get decent defence against magic attacks, but the only rangers that are strong are mostly based around block rate... one hit should be enough, so once you've started casting, they're screwed.
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Post by MidlightAdvocate on Oct 8, 2008 10:47:18 GMT -5
nah, silent shot is way too fast. Its like an instant hit, and that spell casually floating towards them is made void because of silent shot's effect >_>
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Post by Cyron on Oct 9, 2008 3:31:16 GMT -5
LOL!!!... well, i... HAVE A KNIGHT!!!!!!!!! they get an awesome 'natural skill' called sword cross which is basically the same as HC but random, about 20% chance of working i think... well i hit 4.6k damage with that :3 soooooooooooo powerful.
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Post by MidlightAdvocate on Oct 9, 2008 6:26:54 GMT -5
Awesome awesome awesome <3 Just to let you know...I've swapped the kingpin status thing around it bit so that cyron is a kingpin instead of Xeromancer. <3 That was what was wanted, yes?
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Post by Cyron on Oct 9, 2008 7:27:28 GMT -5
Yes, thanks very much ^_^ soon you shall see rise to a new power in the guild MWAHAHAHA!!!!! seriously... Knight OWNS!!!
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